Tag Archives: volumes of revolution

Volumes of Revolution - Using This Stuff.

As an activity before our spring break, the Calculus class put its knowledge of finding volumes of revolution to, well, find volumes of things. It was easy to find different containers to use for this - a sample:


We used Geogebra to place points and model the profile of the containers using polynomials. There were many rich discussions about wise placement of points and which polynomials make more sense to use. One involved the subtle differences between these two profiles and what they meant for the resulting volume through calculus methods:

Screen Shot 2013-04-08 at 4.19.33 PM

The task was to predict the volume and then use flasks and graduated cylinders to accurately measure the volume. Lowest error wins. I was happy though that by the end, nobody really cared about 'winning'. They were motivated themselves to theorize why their calculated answer was above or below, and then adjust their model to test their theories and see how their answer changes.

As usual, I have editorial reflections:

  • If I had students calculating the volume by hand by integration every time, they would have been much more reluctant to adjust their answers and figure out why the discrepancies existed. Integration within Geogebra was key to this being successful. Technology greases the rails of mathematical experimentation in a way that nothing else does.
  • There were a few many lessons that needed to happen along the way as the students worked. They figured out that the images had to be scaled to match the dimensions in Geogebra to the actual dimensions of the object. They figured out that measurements were necessary to make this work. The task demanded that the mathematical tools be developed, so I showed them what they needed to do as needed. It would have been a lot more boring and algorithmic if I had done all of the presentation work up front, and then they just followed steps.
  • There were many opportunities for reinforcing the fundamentals of the Calculus concepts through the activity. This is a tangible example of application - the actual volume is either close to the calculated volume or not - there's a great deal more meaning built up here that solidifies the abstraction of volume of revolution. There were several 'aha' moments and I saw them happen. That felt great.

Volumes of Revolution & 3D Modeling

I had a conversation with a colleague a few years ago about volumes of revolution in Calculus. We were both a few years removed from our own Calculus courses in high school and college, and we were talking about how we thought about the concept visually.

For those that need a refresher, here is the idea behind a volume of revolution. Imagine you have a solid object that can be lined up with the x-axis so that its cross section looks like the image below. The object would have a pointy end at the origin (0,0) and a circular face located at x = 1. The closest real world object that fits this description is a Hershey's Kiss.

The object is axially symmetric about the x-axis. If you were to cut the object with a knife so that the cut passes through the pointy end and the center of the flat face, the image at left would always be the cross section.

A volume of revolution is usually defined by an even simpler idea. Take a region of a graph and rotate it in a circle around some axis. The region at left is defined by rotating the area under the graph of y = x 2 around the x-axis.

My colleague's way of visualizing this idea started with the solid itself. Cut it into a series of discs, each of width dx , and then analyze a single differential disc to come up with an integral expression for the entire volume. This requires being able to visualize the entire solid first, and then see how it can be cut into discs.

I didn't see it this way. I could visualize the solid usually, but to then mentally cut the solid into discs, and then construct a differential volume seemed to have one too many steps to make it simple.  I focused on the step that made conceptual sense to me: start with a defined region and rotate it around an axis to create a solid. The differential strip of area we had been making underneath the graph since the first introduction of the definite integral was what I always visualized during integration. I could visualize taking that strip and rotating it around to form a disc, and using that concept for the differential volume. Then add up these discs through an integral to find the volume.

When I taught volume of revolution for the first time, I wanted to introduce it in a way that would emphasize how I had come to understand the concept. Granted, this assumes my way will work for the students, but so far it seems to be doing so pretty well.

Three dimensional computer modeling programs (Blender, Pro-E, Autodesk Inventor, etc) all have a function called 'Revolve' which is, by definition, how volumes of revolution are created. The idea is that you define a region, pick an axis, and then the software will create a 3D solid and display it. Having a copy of Pro-E from our FIRST Tech Challenge team, I was able to introduce the process with a series of demonstrations live with the software. Some examples:

The students immediately saw what was going on, and didn't think much of the process. I could quickly make a sketch, revolve it, and then rotate the object around for students to see what it would look like if actually in front of them. We then proceeded to revolve strips under and between graphs to generate discs and washers. Writing the integrals was then a fairly simple process.

I think the difficulty that might come up with this type of problem is the visualizing step. Students must visualize the 3D shape in order to solve problems related to its volume. I think having this sort of tool available has made a big difference in my students seeing what it means to create a volume of revolution, which then leads to an easier time conceptualizing how to then find its volume using Calculus.